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[Game Programbasic_directx

Description: 基本的DirectX + MFC 游戏工程模板 - Basic DirectX MFC game project template
Platform: | Size: 15032 | Author: 周勇 | Hits:

[Windows DevelopATL写的基于DirectX的游戏引擎

Description: 软件简介: 学着ATL,又在学DirectX,突发灵感,为何不用ATL写一个游戏引擎?!!! 呜呼,心血澎湃,于是开始写。 ///////////////////////////////////////////////// 设计原则: 提供功能性代码,相当于简化DirectX功能接口,使之更方便使用。 不提供游戏上层的逻辑关系组织。 如果将来用它来写游戏,游戏的数据、逻辑关系,都需要游戏程序里建立、保存。 ///////////////////////////////////////////////// 为何用ATL来写? 本想用DLL来封装,但是DLL的接口是函数,面太宽,一者不方便使用,再说了,写代码也麻烦。 ATL可以用接口号,比如DirectDraw用一个接口,DirectSound用一个接口.... ///////////////////////////////////////////////// 为何不用MFC的COM来写? 麻烦。 那些底层的AddRef,Release都得自己来写,太麻烦了。 ///////////////////////////////////////////////// 现在刚开始写。先写DirectDraw部分。 写了一点点,但是这部分的框架已经出来了。 ///////////////////////////////////////////////// 大家自己注册一下吧,或者重编一下程序。 我用的是DirectX7.0版本。 -software brief : ATL learn, in school DirectX and sudden inspiration, why not write an ATL game engine? ! ! ! Alas, the efforts of emotion and began to write. ///////////////////////////////////////////////// Design the principle : to provide functional code, which is equivalent to simplify DirectX functional interface to make it more user friendly. No game on the upper logical organization. If it is used to write games, games of the data, logic, games need to establish procedures to preserve. Why use ///////////////////////////////////////////////// ATL to write? To use the DLL to package, but the interface is the DLL function, too much width, a person inconvenient to use, say, write code in trouble. ATL interfaces can be used, such as an interface with DirectDraw, with a DirectSound inte
Platform: | Size: 254561 | Author: dasny | Hits:

[Game Programbasic_directx + mfc

Description: Basic DirectX + MFC game project template
Platform: | Size: 15078 | Author: 安新 | Hits:

[SourceCodeDirectX cubeTexture

Description: 本程序是DirectX3D + MFC程序,是一个立方体,上边有纹理,可以通过鼠标控制,是本人从事多媒体展览展示软件开发期间用到的一个模块。有一定的商业价值。
Platform: | Size: 1204705 | Author: superdawan | Hits:

[GUI Develop3dmax窗体

Description: 用directx 写的类似3dmax窗体的界面,用的vc mfc
Platform: | Size: 131709 | Author: tonykee | Hits:

[DirextXzzyDirectX

Description: 关于DirectX中DirectDraw的运用,用MFC框架写的,特别适合熟悉VC的朋友学习DirectX编程.-DirectDraw DirectX on the use of MFC framework used to write, especially for a friend familiar with the VC learning DirectX programming.
Platform: | Size: 143360 | Author: 钟志勇 | Hits:

[OpenGL programVisualC++OpenGLDirectX

Description: Visual C++ OpenGL DirectX 三维动画编程宝典源代码-Visual C DirectX OpenGL 3D animation programming source code book
Platform: | Size: 1844224 | Author: t | Hits:

[DirextX1985489MC++withDirectx

Description: 在MFC环境下的Directx的实现方法-MFC environment in the implementation of Directx
Platform: | Size: 6144 | Author: sdfkl | Hits:

[Game Programtwo

Description: 无解压密码,MFC为基础开发,没有用到directX.
Platform: | Size: 1888256 | Author: 老虎 | Hits:

[Special EffectsAMCap

Description: 视频采集程序, 由微软公司提供的例子, 这个程序在现在的directx sdk中都找不到了-Video capture process, from Microsoft to provide examples of this procedure in the current directx sdk can not find the
Platform: | Size: 77824 | Author: 邱香膏 | Hits:

[Process-ThreadOS_Traffics

Description: 用MFC和DIRECTX开发的模拟十字路口交通状况,完全用单线程模拟多线程的行为,使用了包括信号量,PV原语,就绪队列,等待队列等在内的操作系统的概念和数据结构。-DIRECTX using MFC and the development of simulation crossroads traffic conditions, complete with single-threaded simulation of multi-threaded behavior, including the use of semaphores, PV original language, ready queue, waiting queue, including the concept of the operating system and data structure.
Platform: | Size: 1546240 | Author: waleking | Hits:

[VC/MFCmfcd3d

Description: MFC+D3D编程:在MFC单文档界面下使用D3D9.0进行编程-MFC+ D3D programming: In the MFC Single Document Interface program to use D3D9.0
Platform: | Size: 60416 | Author: 王王王 | Hits:

[Bookschengxuyuankaifabaodian

Description: 程序员超级开发宝典:.net,com,delphi,java,oracle,sql,vb,vc,软件工程等内容。其中vc篇包括 [VC_C_]NT系统下木马进程的隐藏(11774Bytes) [VC_C_]简单谈谈C++ 递归的思想实现以及和循环的关系(3537Bytes) [VC_C_]C++语法之函数重载(1938Bytes) [VC_C_]C语言编程风格(2200Bytes) [VC_C_]如何用Shell实现程序组快捷方式的添加(3387Bytes) [VC_C_]移动到平面(Blitting to Surfaces)(11290Bytes) [VC_C_]DirectX丢失及恢复平面(12480Bytes) [VC_C_]DirectX创建平面(6312Bytes) [VC_C_]两个小时学会DirectDraw编程(6647Bytes) [VC_C_]关于const的8点说明(2482Bytes) [VC_C_]泛型编程在非C++语言中的实现之探讨(5930Bytes) [VC_C_]删除文件中指定的部分内容(2096Bytes) [VC_C_]TOOLHELP32 In WIN2000(4138Bytes) [VC_C_]Windows下DLL编程技术及应用(7167Bytes) [VC_C_]MFC and Design Patterns(8117Bytes) [VC_C_]DVD解码源代码大公布(10169Bytes) [VC_C_]C++Builder实现Directx截流媒体屏代码(10363Bytes)-err
Platform: | Size: 4411392 | Author: 辛欣 | Hits:

[DirextXDX9_draw_2D_picture

Description: 调用ID3DXSprite来实现DirectX 9绘制2D动画,VC6下开发,完整工程文件。-Call ID3DXSprite to achieve DirectX 9 rendering 2D animation, VC6 to develop, complete engineering documents.
Platform: | Size: 669696 | Author: 胡进 | Hits:

[DirextXMediaPlayer

Description: 平台:tq2440+wince5.0+VS2005(MFC编写)+Directx 9.0B 在wince上一个简单的视频播放器,有播放界面、菜单、播放列表、按钮、滑块,基于对话框,能够大小化、控制播放列表-Platform: tq2440+ wince5.0+ VS2005 (MFC write)+ Directx 9.0B in wince on a simple video player, a player interface, menus, play lists, buttons, sliders, based on the dialog box that size, control Playlists
Platform: | Size: 6952960 | Author: | Hits:

[Windows DevelopDirect3D9_MFC_Demo_vs2008

Description: Frank Luna写的Integrating Direct3D 9.0 with MFC Using Visual Studio .Net (7.0)的源码,不需配置直接编译(vs 2008)运行(要装DirectX),不想编译的话直接运行Debug目录下的exe文件看结果。-Frank Luna wrote Integrating Direct3D 9.0 with MFC Using Visual Studio. Net (7.0) of the source, no configuration directly translated (vs 2008) to run (to install DirectX), do not want to compile the Debug directory, then run directly under the exe file to see the results.
Platform: | Size: 225280 | Author: 鸡蛋杀手 | Hits:

[3D GraphicDX-MFC-football

Description: 用DX和MFC写的一个三维足球场,需要有d3d9.h,d3dx9.h等DirectX环境。-DX and MFC write a three-dimensional football field, you need to d3d9.h, d3dx9.h DirectX environment.
Platform: | Size: 9242624 | Author: dpsying | Hits:

[DirextX38834463MPEGRecorder

Description: MPEG Recorder 是 Windows 平台下用来实时录制和压缩视频输入数据的软件,使用 MFC、DirectX、FFMPEG、MPEG4IP 等技术。程序生成 avi 和 mp4 格式的 MPEG-4 音频和视频格式数据。-MPEG Recorder software is a Windows platform for real-time recording and compressed video input data the, the use MFC, DirectX, the FFMPEG MPEG4IP technology. The program generates the MPEG-4 audio and video formats avi and mp4 format data.
Platform: | Size: 5940224 | Author: Tom | Hits:

[Video CaptureMFC-1234321

Description: 基于MFC实现的远程视频监控系统源代码 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。-MFC implementation of remote video surveillance system source code program runs in Windows 98/2000/XP/2003 platform in VC++ 6.0. NET debugging. Debugging before you install Microsoft DirectX 9.0 SDK.
Platform: | Size: 2905088 | Author: 小红 | Hits:

[Multimedia DevelopDirectSound_mix(MFC)

Description: 需要Microsoft DirectX SDK,一个可以同时播放3路Wave混音的工程,决定可以编译,可运行。-Dxsound mix.
Platform: | Size: 11138048 | Author: 严峰 | Hits:
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